Elemental Conflux
Elemental Conflux
A modern evolution of the classic minimalist RTS formula.
Command elemental Spirit Wells, capture territory, and overwhelm your opponents in fast-paced real-time strategy battles. While inspired by the elegant gameplay of classics like Auralux, Elemental Conflux introduces persistent progression, unique elemental playstyles, and strategic decision-making that changes every campaign.
Every Element Plays Differently
Choose your starting element and develop a completely different strategy.
Fire – Build momentum through relentless aggression and explosive expansion.
Water – Outlast your opponents with superior efficiency and control.
Nature – Grow quickly, fortify your territory, and dominate the late game.
Lightning – Strike before your enemies can react with unmatched speed.
Ice – Slow enemy advances and control the battlefield.
Wind – Rapidly reposition and outmaneuver your opponents.
Blight – Corrupt the battlefield and turn your enemy's losses into your advantage.
Aether – Bend the rules of the battlefield with unique abilities.
Every element features its own progression path and abilities, encouraging multiple playthroughs.
Features
- Real-time territory control strategy
- Eight unique elemental factions
- Persistent skill trees that unlock new abilities
- Campaign progression with increasingly difficult AI
- Browser playable—no download required
- Quick matches that reward timing and tactical decisions
Early Development
Elemental Conflux is still under active development.
The current version contains the core gameplay and the beginning of the campaign, with additional levels, elements, abilities, polish, and content planned over time.
I'd Love Your Feedback
If you give the game a try, I'd really appreciate hearing what you think.
Some questions I'm especially interested in:
- Was the gameplay easy to understand?
- Did each element feel unique?
- Was the difficulty fun or frustrating?
- Were there any balance issues or overpowered strategies?
- Did you encounter any bugs?
- Most importantly... would you keep playing?
Whether it's a short comment or detailed feedback, it genuinely helps shape the direction of the game.
Thanks for playing, and I hope you enjoy Elemental Conflux!
| Updated | 5 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5, Android |
| Author | Hesdefault |
| Genre | Strategy |
| Tags | Indie, Real time strategy, Top-Down |
| Average session | A few minutes |
| Inputs | Mouse, Smartphone |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Development log
- Final Playable Elements Added5 hours ago
- Blight and Lightning Campaign Now Live22 hours ago
- Fire and Water Campaign Now Live!1 day ago






Comments
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If I get 2 comments or ratings by the time i finish work today, i will release the rest of the elements today!